The Best of the Best

When I made a post about my favorite Youtube series I thought it would maybe be a good post idea to pick some of my favorite episodes. So that’s what this post is, but that turned out to be much harder than I thought. It was so hard to pick because I loved each episode so much, in the end, I suppose I mostly picked the episodes that stood out most in my memory.

I couldn’t possibly put them in any certain order, so here are my top 5 favorite episodes of Two Best Friends Play

 

Two Best Friends Play: Deadly Premonition

 

Two Best Friends Play: Xbox Live Indie Games

 

Two Best Friends Play: Man Vs. Wild

Two Best Friends Play: Dead Rising 2 Off the Record

 

Two Best Friends Play: Prison Break

 

Honestly it would probably have been easier to make a list of the Two Best Friends episodes that aren’t the best. But I had much more fun reminiscing in the amazing times instead of instead of really good times. So in case you haven’t noticed by now I’m a pretty hard core fan of Matt and Pat.

So what do you think of my favorite episodes, Two Best Friends, or Youtube Game commentators in general? Let me know in a comment!

Top 5 Most Badass Video Game Characters

Following my new post framework, Thursday starts with a “T” so it’s a free post day

Number 5: Marcus Fenix

Image from gearsofwar.wikia.com

In the Gears of War games Marcus is a soldier that fights against the locust. Badass features include: being ripped beyond believe, guns with chainsaws on them, destroying entire populations of locust multiple times, and as Sam once said “These guys are way too buff! They have six packs on their asses!”

Number 4: Scorpion

Image from mortalkombat.wikia.com

Scorpion is from the Mortal Kombat series, and is probably one of the most recognizable characters. In the rivalry between Scorpion and Sub Zero, I side with Scorpion completely. Badass features include: the ability to conjure fire, his chain spear, his dual blades, and the fact that when he removes his mask a skull is revealed.

Number 3: Isaac Clarke

Image from deadspace.wikia.com

Isaac has the pleasure of getting caught in the midst of deep space adventures, government conspiracies, and of course space zombies. Well not generic zombies in any sense, they are referred to as necromorphs and are the product of human DNA being rearranged by a mysterious alien artifact known as the marker. Anyway, badass features include: an awesome advanced space suit, crashing through walls into and out of space multiple times, being able to save the human race while suffering from mental affects from the marker, and the ability to use a foam finger as a weapon.

Number 2: Ezio Auditore

Image from photobucket.com

To see the reasons why Ezio Is a badass see what Sam has said about him: https://potassiumpizzaparty.wordpress.com/2012/02/10/10-reasons-why-ezio-auditore-of-assassins-creed-is-a-badass/

Number 1: John 117 “Master Chief”

Image from halo.wikia.com

Master Chief is by far the most badass video game character ever created. He is the main character of the Halo series; he protects the human race from an alliance of aliens known as the Covenant. Frankly, if it wasn’t for Master Chief, humanity would be royally screwed. Badass features include: being the last living spartan super soldier, single handedly destroying ancient forerunner Halos, the Covenant refer to him as “The Demon”, and he repeatedly punched the prophet of regret in the neck until he died.

So thats my top 5 most badass video game character list! Also, let me know who you think I should or shouldn’t have included.

How All Video Games Should Be More Like Dead Space 2

From now on, I will be following a loose framework for my posts, days that start with “T” are free post days were I can post whatever I like.

This post will have nothing to do with the game-play, story, or general awesomeness of Dead Space 2, instead it will be entirely about it’s achievements.

I for one enjoy the achievement system on the Xbox 360, and as you can see I have a pretty respectable amount of gamer-score. But as you can also see in “completed” game section, Dead Space 2 is very lonely… It is a good thing I finally got that last achievement I needed for Dead Space 2, because prior to this weekend I didn’t have every achievement unlocked for any game. Now when I say more games should be like Dead Space 2, I’m referring to the kinds of achievements in that game. All of them were fairly doable, no achievements were impossible to obtain and on the flip side, you didn’t get achievements for turning the game on, and yes I have played games were you got an achievement for exactly that.

Most of the achievements pertained to gameplay aspects, which you could easily get just by reading what the achievement was, and then altering your playing strategies to get said achievement. There were achievements in which you had to find secret items, normally I would have to look up how to do all of these achievements online, but the maps on Dead Space 2 are not too intricate and I found almost all the secret items I needed after a couple run-throughs. Another thing I appreciate about Dead Space 2 is that they didn’t have any achievements that you got from the multiplayer. When games make achievements that you must unlock in multiplayer matches, they just become chores that dampen your multiplayer experience, this would have been especially true in Dead Space 2’s case because I didn’t care for the multiplayer very much. Now, all games have that one achievement “Beat the game on the hardest difficulty” and Dead Space 2 is no exception.

Dead Space 2 has one of the hardest campaign of any game I have ever played, the only games that come to mind as being harder are the Halo games on legendary, and Twisted Metal (2012). But one thing that is different, is that Dead Space 2 doesn’t make you want to throw your controller across the room and rage like legendary Halo games do. The main thing that make Dead Space 2 hard is that on the hardest difficulty there are no checkpoints and you can only save three times. This seems like a daunting task, but once you get your strategies down it is very doable. Anyway, the main point I’m trying to make is games need to lighten up a bit with the difficulty of their achievements, and become a bit more like Dead Space 2. Achievements should be challenging, but not impossible, and easily obtained with some time and effort put towards it.

Now, what do you think of achievements and their difficulty?