Assassin’s Creed: Review of Unique Multiplayer Experience

Assassin’s Creed is one of those games that revolve around a complex story mode and does not focus on the multiplayer aspect of gaming, or at least that is how it was up until Assassin’s Creed Brotherhood. When the idea of a multiplayer side to Assassin’s Creed was announced, I was very skeptical. I did not know how they would incorporate specific unique aspects of the game such as free running or the move by move combat style that you use against the NPCs in the story mode.

Even though I had my doubts, when Brotherhood came out I was awed by the multiplayer. Not only did it have the beautiful and fluid graphics that all Assassins’ Creed games have, but the game was fun and exciting. The character design was incredible, there were a variety of different Assassin’s to choose from and they were all diverse and had signature moves. Even though the multiplayer was very fun and different, it still had some problems. Things such as a poor matchmaking system that took forever to connect and an extremely limited number of game styles prevented the game from staying entertaining for long.

Many of these issues were addressed with the release of Assassin’s Creed Revelations. This game has many more game styles, better character customization, more maps and a better feel. The matchmaking system seems to be improved, but I still feel like it lacks the speed of other games. Despite these problems, the game is still very revolutionary for multiplayer gaming. I have never had this much fun playing a combat style game that is not a first person shooter. I think Ubisoft is heading in a whole new direction with its games and it will be exciting to see what they release in the future.

Do you like the Assassin’s Creed Multiplayer? Why or why not? Leave a comment letting me know!


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